Module ln
Expand description
Implementations of various parts of the Lightning protocol are in this module.
Modules§
- chan_
utils - Various utilities for building scripts and deriving keys related to channels. These are
largely of interest for those implementing the traits on
crate::sign
by hand. - channelmanager
- The top-level channel management and payment tracking stuff lives here.
- features
- Feature flag definitions for the Lightning protocol according to BOLT #9.
- inbound_
payment - Utilities to generate inbound payment information in service of invoice creation.
- msgs
- Wire messages, traits representing wire message handlers, and a few error types live here.
- peer_
handler - Top level peer message handling and socket handling logic lives here.
- script
- Abstractions for scripts used in the Lightning Network.
- wire
- Wire encoding/decoding for Lightning messages according to BOLT #1, and for
custom message through the
CustomMessageReader
trait.
Structs§
- Channel
Id - A unique 32-byte identifier for a channel. Depending on how the ID is generated, several varieties are distinguished (but all are stored as 32 bytes): v1 and temporary. A v1 channel ID is generated based on funding tx outpoint (txid & index). A temporary ID is generated randomly. (Later revocation-point-based v2 is a possibility.) The variety (context) is not stored, it is relevant only at creation.
- Payment
Hash - payment_hash type, use to cross-lock hop
- Payment
Preimage - payment_preimage type, use to route payment between hop
- Payment
Secret - payment_secret type, use to authenticate sender to the receiver and tie MPP HTLCs together
Constants§
- LN_
MAX_ MSG_ LEN - Maximum Lightning message data length according to BOLT-8 and BOLT-1: