pub enum NetworkUpdate {
    ChannelUpdateMessage {
        msg: ChannelUpdate,
    },
    ChannelFailure {
        short_channel_id: u64,
        is_permanent: bool,
    },
    NodeFailure {
        node_id: PublicKey,
        is_permanent: bool,
    },
}
Expand description

Update to the NetworkGraph based on payment failure information conveyed via the Onion return packet by a node along the route. See BOLT #4 for details.

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ChannelUpdateMessage

An error indicating a channel_update messages should be applied via NetworkGraph::update_channel.

Fields

§msg: ChannelUpdate

The update to apply via NetworkGraph::update_channel.

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ChannelFailure

An error indicating that a channel failed to route a payment, which should be applied via NetworkGraph::channel_failed_permanent if permanent.

Fields

§short_channel_id: u64

The short channel id of the closed channel.

§is_permanent: bool

Whether the channel should be permanently removed or temporarily disabled until a new channel_update message is received.

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NodeFailure

An error indicating that a node failed to route a payment, which should be applied via NetworkGraph::node_failed_permanent if permanent.

Fields

§node_id: PublicKey

The node id of the failed node.

§is_permanent: bool

Whether the node should be permanently removed from consideration or can be restored when a new channel_update message is received.

Trait Implementations§

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impl Clone for NetworkUpdate

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fn clone(&self) -> NetworkUpdate

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for NetworkUpdate

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl MaybeReadable for NetworkUpdate

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fn read<R>(reader: &mut R) -> Result<Option<NetworkUpdate>, DecodeError>
where R: Read,

Reads a Self in from the given Read.
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impl PartialEq for NetworkUpdate

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fn eq(&self, other: &NetworkUpdate) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Writeable for NetworkUpdate

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fn write<W>(&self, writer: &mut W) -> Result<(), Error>
where W: Writer,

Writes self out to the given Writer.
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fn encode(&self) -> Vec<u8>

Writes self out to a Vec<u8>.
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fn serialized_length(&self) -> usize

Gets the length of this object after it has been serialized. This can be overridden to optimize cases where we prepend an object with its length.
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impl Eq for NetworkUpdate

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impl StructuralPartialEq for NetworkUpdate

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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